How Do You Get Items Back From Animated Guardian Poe
Spell, Minion, Concrete
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.sixty sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights past your side. Animating multiple items attaches them to the same Guardian. You cannot breathing unidentified items. Cannot exist used by Traps or Mines. Minions accept 2% increased Movement Speed Minions have 3% increased Area of Effect ii% increased Minion Maximum Life Can use Items requiring upward to Level (33-100)
Minions' Attacks deal (22-56) to (34-84) additional Physical Impairment
(0-76)% increased Minion Maximum Life
Minions deal (0-76)% increased Physical Damage with Melee Attacks Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Area level: 28
1x Scroll Fragment
Item grade: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemAnimateArmour
Breathing Guardian is a spell, animating weapons and armour on the ground to grade an allied minion.
Contents
- i Skill functions and interactions
- i.1 Notable items
- 2 Gem level progression
- 3 Item acquisition
- iii.1 Upgrade paths
- 3.two Vendor reward
- 4 Monster stats
- 5 Unique items
- half dozen Related helmet enchantments
- 7 Version history
- 8 References
Skill functions and interactions
Using this skill on an identified item on the basis creates an Blithe Guardian that moves and attacks similar to a zombie. Similar to Spectres and unlike other minions, a Guardian stays with you even subsequently logging off and on. If you unequip the skill precious stone, the Guardian disappears until you lot equip the precious stone again, at which point the same Guardian (retaining all its equipment) reappears after casting the spell over again. This besides holds true when swapping a different AG gem in. Socketing the gem in a weapon or shield slot allows you to recall the Guardian at will by switching weapon sets (default hotkey: X).
Yous can only have one Guardian at a time. It tin can be equipped with a helmet, body armour, pair of gloves, pair of boots, a shield, and melee weapons. Ranged weapons cannot exist animated, similar to Animate Weapon Elapsing, Minion, Spell, Physical
Level: (1-20)
Cost: (4-12) Mana
Bandage Fourth dimension: 0.60 sec Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Volition not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines. Minions take 1% increased Move Speed Minions accept 0.five% take chances to Intimidate Enemies for 4 seconds on Striking i% adventure to create an boosted Animate Weapon re-create Minions deal 0 to 5 Added Lightning Harm Base duration is twoscore seconds
Can apply Items requiring upwardly to Level (9-100)
Minions deal (10-48)% more Damage
Minions have (10-48)% more Attack Speed
Minions' Attacks deal (5-126) to (8-184) additional Physical Damage
Maximum (five-fourteen) Blithe Weapons
Animated Lingering Blades deal (ane-17) to (two-80) Added Assail Concrete Damage Place into an item socket of the right colour to gain this skill. Right click to remove from a socket. . Items can be of any rarity, but must be identified and on the ground to be used. Animated items are consumed by the spell and cannot exist recovered. Items containing skill gems cannot be animated, and so the Guardian cannot use trigger gems.
Items that have modifiers like +10 to Maximum life or +x% increased Assault Speed, and even corrupted implicits, employ to the Guardian the aforementioned way they apply to player characters; so animating magic or rare equipment can potentially give you a very powerful minion. Unique items can besides be used, giving guardians powerful abilities non plant elsewhere in the game. Exist careful when using valuable items—annihilation you requite to your guardian is gone forever.
The Guardian uses weapons and shields in the aforementioned way equally role player characters, and tin dual wield if two one-handed weapons are animated. If you animate an item type that the Guardian is already using (such equally a helmet), the new item will overwrite the old one. Equipping an armour piece restores 25% of its life; equipping one-handed weapons or shields will alternate between left and right hand. You cannot equip two shields.
The Guardian does not share your max amount of curses y'all can employ to enemies, and therefore functions as a thespian with the default curse limit when applying curses (through corrupted gloves, for example).
Items: The Guardian's items are tied to the character that summoned it, rather than the gem itself. Equipping a level i version of the precious stone will disable whatsoever items the Guardian cannot equip, which will be nowadays once more once a loftier enough level jewel is equipped.
Items deleted on Death: When a Guardian dies, all its equipment is deleted and cannot be recovered. This makes very risky to use powerful or valuable items on an Animated Guardian. It is possible to prevent a body armour worn by a Guardian from beingness deleted upon Guardian expiry by crafting the Equipped Animated Guardian drops detail on death modernistic onto information technology. Note once more that equipment will not be lost upon de-spawning, only death.
Necromantic Custodianship: While using Necromantic Aegis your Guardian benefits from its ain shield also equally the ane you have equipped, allowing it to gain the do good of two shields at once. Some unique shields tin can be quite powerful when doubled up this way.[i]If your Guardian is equipped with a ii-handed weapon, it will not benefit from your shield.
Player versus Player: Animated Guardians killed in PvP areas will not lose their items. This does not apply to Hall of Grandmasters Map Level: 69
Map Tier: 2
Guild Graphic symbol: Ù Contains the Immortalised Grandmasters
PvP damage scaling in effect The grandest and greatest ever to fight,
Divine the champions stand up tall.
But match their power, all-time their might,
And even the immortal may fall. Travel to this Map by using it in a personal Map Device. Maps tin can just be used in one case. , even though the map says "PvP harm scaling in effect". In fact, not only is information technology possible to lose the Guardian's items here, but death is very likely because of the style PvP damage scaling works. Modest enemies can instantly kill a Guardian with 50000+ life in this map, and then it is highly recommended to despawn your Guardian before attempting.
Item-Granted Skills: Animated guardians cannot utilize skills granted by items. Equipping items like Decease's Oath, The Rippling Thoughts, or Bubonic Trail will not allow the Guardian to apply their associated triggered skills. Fire Burst granted by Essence of Hysteria Stack Size: 9 Weapon: Bandage Level xx Fire Burst on Hit
Essence Tier: 8 Upgrades a normal item to rare or reforges a rare particular, guaranteeing one belongings
Gloves: Socketed Gems deal 175 to 225 additional Burn Damage
Boots: Drops Burning Footing while moving, dealing 2500 Fire Damage per second for 4 seconds
Body Armour: 25% increased Area of Result
Helmet: Socketed deal 30% more Damage while on Low Life
Shield: Adds 60 to 100 Fire Harm if yous've Blocked Recently
Quiver: Gain 15% of Physical Damage as Extra Fire Damage
Amulet: 150% increased Recovery per second from Life Leech
Ring: Gain 10% of Concrete Damage as Extra Burn Damage
Belt: Damage Penetrates v% Elemental Resistances during any Flask Upshot
Shift click to unstack. , fifty-fifty though having no "trigger" or "granted" in its modifier discription, won't work either. The Guardian is not your party fellow member, and will non be able to use abilities like the one found on Ambu's Charge. Effects that employ to nearby allies or enemies, like Leer Cast, Victario'south Flying, or Dying Breath, will employ as normal.
Abyssal Sockets: Animate guardians cannot benefit from completeness jewel modifiers. Equipping items like Tombfist or Bubonic Trail with abyss jewel(s) socketed will not grant their modifiers to breathing guardian.
Notable items
Life regeneration and pct increases to life are especially potent on an Breathing Guardian because of its huge innate life pool.
The stats displayed in the skills tooltip only accounts for modifiers the skill has, like from the passive tree, jewels, player-equipped items and support gems. It cannot account for further modifiers from things like being affected past an aura, shields through Necromantic Custodianship or modifiers from items the AG has equipped. These volition not cistron into the skills tooltip but are active notwithstanding.[2]
Helmet:
- An influenced helmet with Nearby Enemies take 9% increased <Physical/Elemental> Impairment or Nearby Enemies have -9% to <Fire/Cold/Lightning> Resistance. Note that these mods besides reduce the defenses of the AG.
Body Armour:
Gloves:
- Hunter-influenced gloves with % run a risk to Intimidate Enemies for four seconds on Striking or % chance to Unnerve Enemies for 4 seconds on Hit
Boots:
Weapons and/or Shields:
- The Anticipation Quality: +20%
Hazard to Cake: 30%
Armour: (1252-1461)
Movement Speed: -3% Requires Level 64 , 159 Str +(xxx-40) to maximum Life (120-160)% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+grand Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block We are inside her reach,
and when the time is right,
she volition reach into u.s..This item can exist transformed with a Blessing of Uul-Netol
- Intimidate enemies on block.
- An Influenced weapon with a chance to Intimidate, Unnerve, or inflict Exposure on hitting.
Also remember that your Animate Guardian tin can benefit from Enchantments on Boots and Corruptions.
Gem level progression
Level | Mana Cost | max. Req. Level | increased Minion Life | increased Concrete Harm | additional Physical Damage | Exp. | Total Exp. | |||
---|---|---|---|---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 11 | 33 | N/A | Northward/A | 22 to 34 | 0 | 0 |
2 | 31 | 46 | 32 | 11 | 36 | four% | 4% | 25 to 37 | 199345 | 199345 |
iii | 34 | 50 | 35 | 12 | 39 | 8% | 8% | 27 to 41 | 285815 | 485160 |
4 | 37 | 54 | 37 | thirteen | 43 | 12% | 12% | 30 to 44 | 401344 | 886504 |
5 | 40 | 58 | 40 | thirteen | 46 | 16% | 16% | 32 to 48 | 554379 | 1440883 |
vi | 42 | 60 | 42 | 14 | 48 | 20% | xx% | 34 to l | 477437 | 1918320 |
7 | 44 | 63 | 44 | 14 | 51 | 24% | 24% | 35 to 53 | 583786 | 2502106 |
8 | 46 | 66 | 46 | 15 | 53 | 28% | 28% | 37 to 55 | 710359 | 3212465 |
9 | 48 | 68 | 48 | fifteen | 56 | 32% | 32% | 38 to 58 | 1355511 | 4567976 |
ten | 50 | 71 | 49 | fifteen | 58 | 36% | 36% | twoscore to 60 | 1138877 | 5706853 |
11 | 52 | 74 | 51 | 16 | 61 | 40% | forty% | 42 to 62 | 1368233 | 7075086 |
12 | 54 | 76 | 53 | xvi | 63 | 44% | 44% | 43 to 65 | 1638338 | 8713424 |
xiii | 56 | 79 | 55 | 17 | 66 | 48% | 48% | 45 to 67 | 1956648 | 10670072 |
fourteen | 58 | 82 | 57 | 17 | 68 | 52% | 52% | 46 to seventy | 3655184 | 14325256 |
15 | lx | 84 | 59 | 18 | 71 | 56% | 56% | 48 to 72 | 3017327 | 17342583 |
16 | 62 | 87 | 60 | 18 | 73 | 60% | 60% | 50 to 74 | 7759995 | 25102578 |
17 | 64 | 90 | 62 | 18 | 76 | 64% | 64% | 51 to 77 | 15138193 | 40240771 |
xviii | 66 | 92 | 64 | 19 | 79 | 68% | 68% | 53 to 79 | 26083825 | 66324596 |
19 | 68 | 95 | 66 | 19 | 82 | 72% | 72% | 54 to 82 | 62620247 | 128944843 |
xx | 70 | 98 | 68 | 20 | 100 | 76% | 76% | 56 to 84 | 211708088 | 340652931 |
21 | 72 | 100 | 70 | twenty | 100 | fourscore% | 80% | 58 to 86 | N/A | N/A |
22 | 74 | N/A | N/A | 21 | 100 | 84% | 84% | 59 to 89 | Due north/A | N/A |
23 | 76 | N/A | N/A | 21 | 100 | 88% | 88% | 61 to 91 | N/A | N/A |
24 | 78 | North/A | N/A | 21 | 100 | 92% | 92% | 62 to 94 | North/A | North/A |
25 | lxxx | North/A | N/A | 22 | 100 | 96% | 96% | 64 to 96 | N/A | North/A |
26 | 82 | N/A | N/A | 22 | 100 | 100% | 100% | 66 to 98 | N/A | N/A |
27 | 84 | N/A | N/A | 23 | 100 | 104% | 104% | 67 to 101 | North/A | Northward/A |
28 | 86 | Due north/A | Northward/A | 23 | 100 | 108% | 108% | 69 to 103 | N/A | Due north/A |
29 | 88 | N/A | North/A | 24 | 100 | 112% | 112% | lxx to 106 | Northward/A | N/A |
30 | 90 | N/A | N/A | 24 | 100 | 116% | 116% | 72 to 108 | N/A | Northward/A |
31 | 91 | N/A | Due north/A | 24 | 100 | 118% | 118% | 72 to 110 | North/A | N/A |
32 | 92 | N/A | N/A | 25 | 100 | 120% | 120% | 73 to 111 | N/A | N/A |
33 | 93 | N/A | North/A | 25 | 100 | 122% | 122% | 74 to 112 | N/A | N/A |
34 | 94 | N/A | Due north/A | 25 | 100 | 124% | 124% | 75 to 113 | N/A | Northward/A |
35 | 95 | N/A | N/A | 25 | 100 | 126% | 126% | 76 to 114 | N/A | N/A |
36 | 96 | N/A | Due north/A | 25 | 100 | 128% | 128% | 76 to 116 | N/A | N/A |
37 | 97 | Northward/A | N/A | 26 | 100 | 130% | 130% | 77 to 117 | North/A | North/A |
38 | 98 | Northward/A | Northward/A | 26 | 100 | 132% | 132% | 78 to 118 | N/A | North/A |
39 | 99 | North/A | North/A | 26 | 100 | 134% | 134% | 78 to 120 | Due north/A | N/A |
40 | 100 | N/A | N/A | 26 | 100 | 136% | 136% | 79 to 121 | North/A | N/A |
Item acquisition
Upgrade paths
This item can be acquired through the following upgrade paths or vendor recipes:
Amount | Ingredient | Full general Notes | Type |
---|---|---|---|
viii | Dying Anguish 8 Level nineteen Gem Alternative Quality: +19% Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the metropolis ahead that he would never call home. | random level 19 jewel with xix% culling quality | Automated |
1 | Gemcutter'due south Incubator Adds an incubated Quality Jewel item to an equippable particular Item drops after killing # monsters Quality Gem Right click this particular and then left click an item to employ it. The Incubated item drops after killing a specific number of monsters. | random superior jewel | Automated |
6 | The Play a joke on half dozen Level twenty Jewel "Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb | random level 20 gem | Automatic |
6 | The Summoner 6 Superior Minion Precious stone Quality: +twenty% To own a piece of the Nightmare, yous must offset belong to the Nightmare. | random superior Minion gem with 20% quality | Automatic |
13 | The Calamity 13 Level 21 Spell Gem Corrupted The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. | random corrupted level 21 Spell gem | Automatic |
three | Gemcutter'south Hope 3 Superior Gem Quality: +20% "I swore to employ my position to help the people. What adept is power when it but accumulates on the already-powerful?" - Erasmus, Majestic Gemcutter | random superior precious stone with 20% quality | Automatic |
one | The Void 1 Reach into the Void and merits your prize. | random divination card fix exchange | Automatic |
Vendor reward
This item tin be bought at the listed NPC vendors, after completing the following quests:
Grade → | Witch | Shadow | Ranger | Duelist | Marauder | Templar | Scion |
---|---|---|---|---|---|---|---|
Quest ↓ | |||||||
A Fixture of Fate Act 3 Siosa | ✓ | ||||||
Sever the Right Hand Act 3 Clarissa | ✓ | ||||||
Fallen from Grace Act 6 Lilly Roth | ✓ |
Monster stats
<thead></thead> <tbody> </tbody>
attack speed | critical strike take a chance | damage multiplier | experience multiplier | health multiplier | minimum assail distance | maximum attack distance | skill ids | size | part1 mod ids | part2 modernistic ids | mod ids | endgame mod ids | metadata id | name | monsters.tags | monster_types.tags | armour multiplier | damage spread | free energy shield multiplier | evasion multiplier | part1 fire | part1 common cold | part1 lightning | part1 chaos | part2 burn down | part2 cold | part2 lightning | part2 chaos | monster_resistances.endgame_fire | monster_resistances.endgame_cold | monster_resistances.endgame_lightning | monster_resistances.endgame_chaos |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
one.0 | 5.0 | 1.0 | iv.5 | 6 | vi | Melee | 3 | LabyrinthArrowTrapDamageTakenAnimateArmour | Metadata/Monsters/AnimatedItem/AnimatedArmour | Animated Guardian | construct | 0.5 | 0.0 | 0.0 | 0.0 | 40 | 40 | 40 | 20 | twoscore | 40 | 40 | 20 | forty | 40 | xl | 20 |
Fetching data... |
---|
Unique items
Item | Stats | |
---|---|---|
Bondage of Command Quality: +20% Armour: (1082-1243) Energy Shield: (245-282) Movement Speed: -v% Requires Level 70 , 99 Str, 115 Int Trigger Level xx Animate Guardian'south Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Free energy Shield +(60-90) to maximum Life Animated Guardian deals 5% increased Damage per Blithe Weapon Animated Minions' Melee Attacks bargain Splash Damage to surrounding targets Animated Minions' Melee Attacks deal l% less Impairment to surrounding targets You lot cannot accept non-Blithe Minions A general may comport his men to greatness, or be dragged beneath the mire past their brunt. | lxx | Trigger Level xx Breathing Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy (150-190)% increased Armour and Energy Shield +(sixty-90) to maximum Life Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets You cannot have non-Animated Minions |
The post-obit helmet enchantments affect Animate Guardian.
Name | Stats | Spawn Weighting | |
---|---|---|---|
Enchantment Animate Guardian Harm ane | 66 | Blithe Guardians bargain 25% increased Damage | helmet 100 default 0 |
Enchantment Animate Guardian Impairment 2 | 75 | Animated Guardians deal twoscore% increased Damage | helmet 100 default 0 |
Enchantment Breathing Guardian Elemental Resistances 1 | 66 | +24% to Animated Guardian Elemental Resistances | helmet 100 default 0 |
Enchantment Animate Guardian Elemental Resistances 2 | 75 | +36% to Animated Guardian Elemental Resistances | helmet 100 default 0 |
Version history
Version | Changes |
---|---|
three.12.2b |
|
3.12.0 |
|
iii.11.0 |
|
3.10.1d |
|
iii.vi.0 |
|
2.3.0 |
|
two.0.0 |
|
1.2.1 |
|
1.two.0 |
|
1.ane.4b |
|
one.1.0d |
|
ane.0.1 |
|
1.0.0e |
|
1.0.0 |
|
References
- ↑ Mark_GGG (June 16, 2014). "Animate Guardian". Official Path of Exile Forums. Retrieved Oct 22, 2014.
- ↑ Mark_GGG (May 4, 2016). "Need insight on Animate Guardian item calculations/mechanics". Reddit. Retrieved May 27, 2021.
Source: https://pathofexile.fandom.com/wiki/Animate_Guardian
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